Painting & Illustration
Painting skills — medium behavior, value structure, atmospheric depth
Painting & Illustration Skills
Painting skills teach AI agents how traditional media behave and how to simulate authentic artistic techniques in generative art. Load these via the load_skill tool.
Available skills
painting-foundations
Core painting principles that apply across all media:
- Value structure — organize compositions into 3-5 value groups before adding color
- Color temperature — warm light / cool shadow (or vice versa) for dimensional form
- Composition — large shapes first, supporting shapes second, detail last
- Medium choice — match the medium to the desired visual quality
- Layer sequencing — plan the build-up order before starting
load_skill({ skill: "painting-foundations" })watercolor-techniques
Simulate watercolor behavior in generative art:
- Wet-on-wet — soft diffused edges, color bleeding, organic shapes
- Wet-on-dry — crisp edges, controlled washes, layered glazes
- Glazing — transparent overlays for optical color mixing
- Granulation — pigment settling into paper texture for natural grain
- Tool sequencing — large wash first, medium shapes, then fine detail with dry brush
load_skill({ skill: "watercolor-techniques" })ink-illustration
Line-based illustration techniques:
- Line weight hierarchy — thicker lines for foreground, thinner for distance
- Hatching for value — parallel lines, cross-hatching, contour hatching
- Brush vs. nib marks — expressive brush strokes vs. precise pen lines
- Negative space — define form through what is left white
- Ink wash — diluted ink for tonal values and atmosphere
load_skill({ skill: "ink-illustration" })mark-making
Control the character of individual marks:
- Gestural energy — fast, loose marks for movement and life
- Calligraphic line — varying pressure for thick-thin transitions
- Stippling — dots for value and texture
- Hatching — parallel lines for directional shading
- Scumbling — irregular overlapping marks for texture
load_skill({ skill: "mark-making" })material-behavior
Understand how physical media simulate in digital:
- Watercolor — transparency, bleeding, granulation, drying edges
- Charcoal — soft gradients, smudging, erasing to white, grittiness
- Ink — flow control, feathering, drying characteristics
- Oil — thickness, blendability, impasto texture, drying time
- Pastel — dustiness, layering, blending with fingers
load_skill({ skill: "material-behavior" })value-structure
Organize tonal values for readable compositions:
- 3-value study — dark, mid, light — the simplest readable composition
- 5-value range — add quarter-tones for more nuanced modeling
- Value hierarchy — strongest contrast at the focal point
- Value compression — reduce value range for atmosphere and distance
- Notan — Japanese dark-light design for balanced compositions
load_skill({ skill: "value-structure" })atmospheric-depth
Create convincing depth through atmospheric effects:
- Value compression — distant objects converge toward middle values
- Temperature shift — warm foreground, cool background (aerial perspective)
- Edge softness — sharp edges in foreground, soft edges in distance
- Detail reduction — less detail and texture with increasing distance
- Scale diminution — consistent size reduction with depth
load_skill({ skill: "atmospheric-depth" })Related
- load_skill — load a skill for the current session
- suggest_skills — get skill recommendations
- Painting plugin — painting layer types and tools
- Process Skills — studio process skills